Live Entertainment - AI, Virtual Reality & the ‘Smart Stadium’
Type | Speaker | CPD Hours | Level |
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Webinar
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1 | Update |
Course Outline
Introduction
The live entertainment industry as we know it is in the process of being dramatically reshaped by a new wave of emerging technologies such as virtual reality and augmented reality, artificial intelligence, and wearable devices.
Live events also represent the most direct way to monetise a digital entertainment or media relationship in the physical world.
Market players, including event planners, broadcasters, advertising companies, music rights holders and even the talent (from sports stars through to singers) have a myriad of new digital opportunities to seize on in order to develop new revenue sources, attract and engage more customers through personalised immersive experiences and unlock insights from the wealth of data that can be gathered along the way.
Inevitably the law must play catch-up and this gives rise to some complex legal issues, particularly in the areas of intellectual property, broadcasting and sponsorship rights and data protection.
This webinar will explore the latest developments in the live entertainment industry and the legal implications that follow.
What You Will Learn
This webinar will cover the following:
- Holographic technology and its potential to revolutionise concert-going
- Applications of virtual reality and augmented reality for live events - offering audiences worldwide a front row experience from the comfort of their living rooms
- The 'Smart Stadium' - enabling event organisers to make live events more unique and engaging than ever (both before, during and after the show)
This webinar was recorded on 30th June 2017
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Live Entertainment - AI, Virtual Reality & the ‘Smart Stadium’
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ON DEMAND | 45mins | Unlimited viewers at your organisation |